![]() Getting Items that are out of reach, but right above and beneath you.Just repeat the process over and over again. Hint: You can get the Primakey in level 3 without the breath of life talisman with that technique. Reason: After respawning you have some "invincibility frames", meaning that you won't get damage for like 5 seconds after respawning. Result: You can swim in the deadly water for a brief period of time without getting killed. When you save your game before you land on or swim in dangerous water, commit suicide and load the game as soon as you respawn. Swimming in poisonous water without Death Marshes (Breath Of Life) talisman.IMPORTANT:The glitch doesn’t work on mission-objective related triggers! Interesting thing to note!: With this technique you can accumulate Cavedoor-Keys in Level 4 because the door will be open but you never used your Keys in the loaded savefile! When you save the game, hit the switch and load the game as long as the animation goes, the door is open although you didn't hit the switch on your loaded savefile. Some buttons, levers or activators like the Warp-Portal ones are kinda strange since they have an animation when you touch them but the door the button opens does so some time after you hit the switch. Open doors by glitching triggers - Trigger-Save-Glitch (TSG).(Important note: saving a game while you have Speedboost won't result in a “loadable Speedboost”. You will stay in this state of running fast as soon as you walk backwards, load a game or enter a portal. As soon as you are swimming/dashing, look in the opposite direction (out of the force), double-press FORWARD AND HOLD IT Go or jump into swimmable water or dashable wind current The first 4 frames are okay to get a decent boost out of it. In this context it means that the sooner you jump out of the force, the more boost you will get. While Speedboosting Turok adds his swimming/dashing speed to his walking speed. In some instances you can sequence break the game, but in many situations you'll get blocked by an invisible wall due to the game's engine. ![]() You can jump repeatedly by saving your game while in mid-air, loading that savefile and pressing JUMP again.
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